The holiday season is a great time to start learning new things and here's a list of the most popular courses from Test Automation University, curated by Angie Jones. Best yet, they're all free!
I don't know much about testing games but I like the way Diego Marin explains the exploratory testing approach to the game mechanics. It shows a new perspective of testing other types of software.
I liked Vineeth Venudasan points on why manual QA processes are inefficient, how shifting-left with test automation can help it and why the full end-to-end UI automation is not the real remedy.
This question on Reddit got my attention, and the replies have some great pieces of advice on how to improve the QA-Dev relationship.
It's hard to test when there are no requirements but this guide by Nicola Lindgren has some good tips on how to navigate testing in such a situation.
Not only do they ensure critical bugs are found before we release our products, but they also help the whole organization understand the value we are generating for our customers so that we can invest in the areas where we increase this value.
Here's an interesting view on the evolving tester's role by Joel Montvelisky.