This is an amazing series of over 30 articles about risk analysis, heuristics and patterns in software testing, based on a card game created by Lena Pejgan Wiberg.
On a side note, I've been patiently waiting for 4 months for the whole series to come to an end — just to be able to finally include it here (as otherwise I'd need to spam you with several of them every week)! One can only imagine how much dedication and consistency it required. I highly recommend you to check it out, as there's a lot to learn about software testing related things in a fun and insightful way!
There's a lot of online communities, events and places to follow and take part in. If you want to get more active, check out this awesome guide by Kevin Tuck.
Now that most of us are in lockdown and work remotely, this tip may come in more handy than ever. Thanks for sharing, Pablo Calvo!
I agree with all of the seven fundamental principles of software testing, brought up by Helena Rodrigues. It's a good reminder as well as a good warning.
PS. It's a premium article on Medium, so if you can't access it, simply open the link in a private tab.
I'm not a parent myself but I laughed a lot at these short stories about dealing with kids as analogies to testing provided by Tara Adams. It's great!